Offline RPG, Dungeon Crawler ARPG
Level up your hunter in a dark fantasy story in an action role playing game. It is inspired by RPG adventure games like DnD. Explore the darkness, get on a path, complete a grim quest to destroy dark souls like enemies, fight shadow Demons & Dragons with your might and magic to become a hero!
Dive into this captivating world today! Fight epic bosses
Exiled from your own kingdom, embark on a quest to battle against titan monsters like dragons or cyclops in this classic dungeon crawler. Choose your knight, defeat shadow monsters on your path, level up,
loot legendary items and visit dark fantasy exiled cities in human and dwarf kingdoms with shops, start your offline RPG adventure. Enjoy single player fighting and
play on hardcore for bigger challenge and more fun.
Character creation
Choose your hero and fight as a warrior (soul knight with a shield), shapeshifting dungeon hunter (uses bows & blades) or elemental mage (magic & sorcery). Hack and slash, level up and invest talent points to
master new skills such as spell reflection, lightning arrow or werewolf transformation.
Improve new passive talents or just
increase stats to create exactly the DnD character build you like. Gather loot, play with no wifi in this Action RPG.
Procedural hand-made levels
This Old School ARPG features 3D procedural infinite underground lit by a torch light and also outside world from hand-made parts with
unique boss rooms, legendary loot (blades, mighty axe, sword, bow or elder wands, unique scrolls), grim quests, deadly traps, teleports and unique story. Employ your might and magic to become a monster hunter, crush dark souls of enemies, crawl into dungeons and dragons will be your enemies on a quest to fight grim shadow of a necromancer. Get on your path from exile.
No wifi needed
In your dark fantasy action RPG adventure which is fully playable without internet, you can fight, find legendary loot, light up your torch and level up your soul knight in infinite levels. All in-game items can be purchased with currency earned through gameplay.
Grid-based controls, 3rd person view
Classic PC offline RPG games from 90s like Diablo 1 and Dungeons and Dragons (DnD) were the inspiration. Old school controls mean 90 degree turning, realtime combat and hero movement on a grid but it is controlled from a 3rd person view. This single player ARPG supports both button and joystick controls.
Actively developed
This infinite (endless) dungeon crawler is in active development for the last 6 years by a czech indie game developer. The aim is to bring back the magic from genre that we loved playing.
Relive the nostalgia. DOWNLOAD it NOW!
- fixed incorrect enemy damage calculation on higher difficulty in offline case
- multiple bugfixes
- multiple bugfixes
- added Starter Pack
- fixed issues with cloud system and save recovery
- added the possibility to see enchanted scroll on an item upon holding the Item Icon in the description panel in the inventory
- added help notes when ads are not loaded in some EU countries (how to enable them again)
- added drop limit for Unique Scroll drops
- added double confirmation when you want to sell Unique Scroll or enchanted item with a Unique Scroll
- optimized performance in Highcastle
- fixed issue where bag disappeared after dragging it onto a locked bag slot (and enchanted afterwards)
- fixed issue with Physical resist not being shown as 75% when capped
- gui improvements
- some rarer equipment you can buy earlier in the shop
- added new required GDPR consent dialog
- fixed russian translation by Gleb
- around 5 more bugfixes
- fixed issue with invisible necromancer boss
- optimized performance in highcastle
- fixed issue where bag disappeared after dragging it onto a locked bag slot (and enchanted afterwards)
- fixed issue with Physical resist not being shown as 75% when capped
- gui improvements
- some rarer equipment you can buy earlier in the shop
- added new required GDPR consent dialog
- fixed russian translation by Gleb
- around 5 more bugfixes
- increased hardcore leaderboard points gain from 50% to 100%
- fixed leaderboard issue with reporting score
- improved the speed of mage power attack when using a lot of energy
- rebalanced reflection skills (spiky fur, retaliation and spell reflect) to have some limit on higher enemy power level setting
- slightly rebalanced physical resistance calculation
- sell all doesn't now sell automatically the unique items
- slightly rebalanced divine 4 and 5 equipment
- 5 more bufixes
Premium account contains now bonus Gold Find 50%, Magic Find 25%
Added new rarities for items for high level characters (Divine 2-5)
Added 14 Unique scrolls with a very low drop chance (influenced by Magic Find)
Added Magic Find as a bonus for higher enemy power level setting
Added possibility to enchant bags
If critical chance is over 75, you can crit second time or third time if over 150
Added Disenchant Scroll which can return back the original Enchant scroll
Lifesteal scales with power level
- new bag system (to increase inventory space)
- fixed issue with player spawn inside a wall
- improved tutorial (item drops, enemy)
- slightly reworked Mines 1
- gui improvements
- improved Sell all function in loot window
- changed Warden's Shield Reflect to Spell Reflect (now works also with 2h weapons)
- fixed some case of Application not responding on some devices
- fixed issue with invisible wall after using lever twice
- added new outside city Highcastle for Act 2
- added new outside location Rocky Hills (3 floors + boss)
- reworked minimap
- optimized the game
- bugfixing
- added korean localization thanks to Fangtooth Fish
- added variable difficulty setting via enemy power level dialog (see ingame menu)
- fixed one case when items were disappearing from the inventory after enchanting
- fixed issue with inventory is full when it was not visibly full
- fixed experience bar not reloading on level start
- many other bugfixes
- game icon changed
- fixed gui issues on tablets
- improved Russian localization by Alker
- improved French localization by Haewepa
- bugfixing
- fixed issue with cloud saves not correctly restoring gems in some cases
- fixed crashes on some devices
- bugfixing
- added Russian localization thanks to WraithLRF
- added quick finish floor button to map tab after getting last treasure if you already killed a boss
- fixed Spanish localization thanks to Ikky
- summoned wolf and ice elemental now scales with player's resistances, critical chance and dodge and they have slightly improved health
- reduced damage of Retaliation skill (Warden) but now it returns damage also when you dodge, block or parry
- improved level loading in some cases
- added slightly higher difficulty scaling after HELL difficulty from HELL 1 up to HELL 10
- added sparks to chests
- rebalanced power attacks
- added disabled minimap icon for opened chest
- fixed issue with enemy projectiles going over summoned minions
- fixed issue where the music and sound setting did not persist through scenes
- fixed issue with dmg numbers and health bars over bones
- Best players leaderboard if users are not loaded is minimized
- 20+ bugfixing
- added Indonesian localization (thanks to Mordred of Hylliest)
- fixed issue with health bar staying after dead exploding goblin
- bugfixing
- added Italian localization (thanks to Samuele Battistoni)
- improved german localization (thanks to Zonki)
- bugfixing
- fixed issue with blocked cells where you couldn't move through an invisible enemy
Initial production release.